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1. New Refinery Structures and Future of Low Sec Moon Mining? - in Science and Industry [original thread]
There's also the issue of compensation. I have several billion isk invested in my POS'es and I'm pretty sure that my investment is modest in comparison to that of many others. If CCP were to take (say) the Vindicator or the Triage Archon out of t...
- by Yana Shakti - at 2017.07.30 21:14:41
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2. New Refinery Structures and Future of Low Sec Moon Mining? - in Science and Industry [original thread]
Hipqo wrote: This will breathe a whole new life into lowsec! Well... maybe. Single person moon-goo operations are today a way to fund solo/small group lowsec piracy w/out relying on nullsec ratting alts or FW militia LP. Sure, it's pretty m...
- by Yana Shakti - at 2017.07.24 17:31:33
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3. Project Discovery: Iteration Exoplanets - in Test Server Feedback [original thread]
Since you're asking for feedback about making PD more popular: * have you considered making a Project Discovery app for tablets? This would allow people to do PD on their commute on the way to work and then synch the results/score later in the d...
- by Yana Shakti - at 2017.07.07 12:56:02
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4. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
1. Please give us the option to place the dscan buttons/sliders (scan, range, angle) at the top of the window. This is probably the most important window in terms of overall situational awareness. The buttons should be at the top where they are ea...
- by Yana Shakti - at 2017.03.15 01:55:29
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5. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
13kr1d1 wrote: T1 frigs really should never be able to stand up to T1 dessies. Come visit lowsec where solo T1 frigs routinely kill solo dessies and some solo AFs still sometimes kill T3Ds. Skill >> hull. This unpredictability must rem...
- by Yana Shakti - at 2016.10.09 09:43:28
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6. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
motie one wrote: If frigates can escape gate camps, why should a tactical destroyer, in propulsion mode not be able to follow? Gate camps are not entitled to be provided easy kills. If players use the right ship, fitted well, and flown well, th...
- by Yana Shakti - at 2016.10.09 02:11:26
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7. pi improvement (when you get around to it). - in Player Features and Ideas Discussion [original thread]
Honestly, a PI upgrade would be in order. The above suggestion gets a +1 from me. But, in general: please CCP give creative industrialists *more depth* and give us *more to do*. Also, let us show off our creativity and skill. Improving PI is a go...
- by Yana Shakti - at 2016.08.31 21:01:07
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8. Industry Revamp - in Player Features and Ideas Discussion [original thread]
Persephone IX wrote: I would like to see some logic behind it. Its supposed to be invention. A good example is an old game called Mind Rover for people who have played it. You add components and a set of logic gates (AND. OR, NAND,etc) connecti...
- by Yana Shakti - at 2016.07.24 17:01:49
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9. Industry Revamp - in Player Features and Ideas Discussion [original thread]
Persephone IX wrote: An idea would be to take a t2 bpc and through some modification process, get it to faction specs. To use the OPs name, you would end up with X's modified heatsink for example, giving you the same damage multiplier as a dead...
- by Yana Shakti - at 2016.07.23 22:30:05
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10. Industry Revamp - in Player Features and Ideas Discussion [original thread]
Thanks for the helpful feedback. A few clarifications: With regard to the scale issue: I was not suggesting that CCP police the economy (obviously). There are types of industry that are well suited to small group work: booster and T3 producti...
- by Yana Shakti - at 2016.07.23 01:59:29
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11. Industry Revamp - in Player Features and Ideas Discussion [original thread]
As we anticipate the upcoming industry citadels, I think it would be useful to discuss the state of industry in EVE. I enjoy pvp in EVE quite a lot: both in nullsec fleets and solo in lowsec. It's a nice way to be challenged and pass some time. B...
- by Yana Shakti - at 2016.07.22 16:42:00
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12. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
I agree with pretty much everything Sgt Ocker (two posts above) said. Here are some other reasons why this is a bad idea: (1) The proposal tries to solve a problem that doesn't exist. Log-in numbers are going up (not down) ... and this as a res...
- by Yana Shakti - at 2016.05.10 08:00:26
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13. Assault Frigates.... - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Give AF an AB role bonus. ... All else being equal - I'm OK w/ a t3d winning most true solo fights w/ an AF, but an AF should be able to comfortably hold tackle long enough for a support crew to arrive. A reasonably flow...
- by Yana Shakti - at 2016.04.19 13:42:37
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14. Montreal Meetup!! (Finally!!!!!) - in Out of Game Events and Gatherings [original thread]
+1
- by Yana Shakti - at 2016.04.19 13:27:18
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15. [auction] Drifter Hive Element sets - in Sell Orders [original thread]
2.6b per lot for lots 1 and 2.
- by Yana Shakti - at 2016.03.28 03:53:26
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16. [auction] Drifter Hive Element sets - in Sell Orders [original thread]
Let's make this interesting. 1.5b isk for each of the lots. So 6b for the entire collection. Curious to see if I'm about to flush my isk down a very deep wormhole.
- by Yana Shakti - at 2016.03.25 16:50:17
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17. [auction] Drifter Hive Element sets - in Sell Orders [original thread]
Sure. I`ll bite. I`ll take one of those sets off your hands for 1.5b. I`m a little concerned about the hidden reserve though. I`d like to support your endeavours but don`t feel certain whether the bidding will eventually simply be anulled... In ...
- by Yana Shakti - at 2016.03.24 15:52:46
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18. Announcement:March release - General feedback - in EVE Information Portal [original thread]
You should have waited a few more days. This patch is half-baked. * allow us to disable the gong. It's unnecessary. * the new camera interactions are very flashy but unhelpful. i don't need the camera swing to add an extra layer of 'excitement' ...
- by Yana Shakti - at 2016.03.09 14:37:25
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19. Bounties purchasable by corporations - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Danika Princip wrote: +1 I will sit in Jita and put a bounty on every single freighter I see undock. And since its a personal wardec, its like you are hotdropping on that person as well since its an entire corp vs 1 p...
- by Yana Shakti - at 2016.01.21 20:34:28
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20. Bounties purchasable by corporations - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: You cannot hunt for a character in high sec simply for the bounty because rules of engagement prevent it, even if you did the losses to Concord would likely eat most of the bounties so how does this idea change any of that? ...
- by Yana Shakti - at 2016.01.19 16:22:36
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